Education

  • The Evolution of African Rural University

    Co-Designed by Its Faculty, Students, and End-Customers (People the Grads Will Serve)

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    Discover how 29 young Ugandan women helped shape a unique innovative educational institution. Learn how necessity led them to create a new profession. Find out how a university should measure its success.
    Jan. 5, 2023
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  • Educating a Generation of Change-Makers

    Meet Some Graduates of URDT’s Breakthrough Curriculum

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    For over 25 years, Uganda Rural Development and Training (URDT) has evolved and refined an educational curriculum that empowers people to become creators, leaders, and entrepreneurs. These young women are changing our world.
    Nov. 14, 2014
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  • 25 Years of Training Young Innovators

    Your Next Hires? FIRST Inspires Young People to Invent and Innovate in Team Co-Opetition

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    FIRST is a nonprofit that offers a proven approach to team-based innovation. Its innovation framework has been refined over 25 years, with kids from 6 to 18, from 80 countries. Why not try it in your organization?
    Apr. 10, 2014
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  • How We Learn and How to Change

    Use Conversations for Collaborative Reflection about Complex Adaptive Systems

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    Lisa Kimball offers invaluable advice and methodologies about the best ways to make change in a complex system, like an organization, or a multi-player system such as healthcare. Change the conversation!
    Mar. 28, 2013
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  • Turning Protests Into Realizable Visions

    URDT Institute Is Transforming Unemployed Youth Into Job Creators in Uganda

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    What if young people in poor villages could create prosperous businesses and careers in their home towns instead of flocking to cities to contribute to the overcrowding and unemployment? That’s the solution promulgated by the URDT Institute in Uganda.
    Dec. 1, 2011
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  • Nature's Scitable: Going Mobile

    Why Scitable Chose a Mobile Web Strategy Over a Mobile App Strategy for Its First Mobile Initiative

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    What’s the best mobile strategy to embrace if you want to reach mobile users around the world and get optimized search placement? Here’s what Nature Education’s Scitable division did.
    Mar. 31, 2011
    Strategies
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  • Using Smartsheet to Work with "Customers"

    The Center for Cartoon Studies and the New York Charter School Association Extend a New Project Management Tool to Solve Problems For and With Their "Customers"

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    The New York Charter Schools Association and the Center for Cartoon Studies have adopted the cloud-based, spreadsheet-like Smartsheet collaborative project management tool to solve significant problems for their customers.
    Mar. 3, 2011
    Strategies
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  • Innovation in Education: School Children Improve Their Families' Livelihoods

    At URDT, It Takes a Child to Raise a Village

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    Why not educate children to become masterful in envisioning and creating a better life for themselves and their families? That’s the innovative approach to education that URDT has been practicing for almost a decade.
    Nov. 25, 2009
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  • How Customers Want to Learn a New Skill

    Identifying and Measuring the Key Moments of Truth in the Customer Scenario® Pattern of Acquiring a Skill

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    Customer scenarios fall into patterns. It‘s valuable to know these patterns ahead of time so you can focus on how to differentiate the experience you offer. This report focuses on the outcome-based acquiring a skill scenario.
    Apr. 30, 2009
    Strategies
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  • Using Lakes to Monitor the Health of the Planet

    Using Sensors and Cross-Disciplinary Teams to Understand Complex Ecosystems Quickly

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    The PASEO project follows 24 biologists, engineers, and computer scientists as they model and monitor a chain of lakes in Argentina. This case study highlights best practices in green engineering, useful to forward-thinking business strategists.
    Aug. 7, 2008
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  • Making Team Innovation Work

    Learning from FIRST How to Inspire Inventors and Build an Innovative Culture

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    FIRST’s annual world robotics championship inspires kids to work together while competing, and to come up with innovative solutions to difficult challenges. There are lessons to be learned on how to inspire adults to innovate and cooperate.
    Apr. 30, 2008
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  • Publishing 2.0/Libraries 2.0: Students are Shaping the Future of Academic Publishing

    How Graduate Students Want to Interact with Information

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    How do professionals and students consume information in the Web 2.0 era? Three graduate students provide great insights into how digital information should be presented, organized, consumed and shared among professionals.
    Mar. 29, 2007
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  • Digital Natives in the Classroom Are Propelling Us to School 2.0

    A Few of David Warlick’s Thoughts on How Kids and Web 2.0 Are Reshaping Education and Publishing

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    You’ve heard of “Web 2.0.” Now we have School 2.0. What can we learn about the future of education and educational publishing from long-time tech-educator, David Warlick?
    Mar. 21, 2007
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  • Customer Co-Design in Rural Uganda

    How URDT Empowers Grass Roots Creativity

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    See how the URDT worked with Ugandan villagers to tackle issues of rural development. The approach they took is one that can be applicable for your organization as it works with customers to create innovative solutions.
    Mar. 8, 2007
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  • National Instruments

    A 30-Year History of Enabling Customer Innovation

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    National Instruments fosters customer-driven innovation in many ways.
    Apr. 6, 2006
    Strategies
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  • Lego Mindstorms NXT

    Powered by Customers’ Inventiveness

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    LEGO® MINDSTORMS™ has been Lego’s highest revenue producing product. It was developed (and enhanced) by Lego’s customers.
    Mar. 16, 2006
    Strategies
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  • Tagging Content for Meaning

    How WGBH and HP Are Using Metadata to Incorporate Unstructured Information into Operational Activities and Customer Scenarios

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    Tagging content (or, in technical terms, adding descriptive metadata to data) started out as way to dynamically format the same text differently for different purposes. Two pioneering organizations, WGBH and HP, have significant initiatives underway.
    Dec. 9, 2004
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  • Putting E-Learning in the Context of Customers Scenarios

    How Organizing Instructional Content for Just-in-Time Learning Enhances Customer Support

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    Whether they are customers, business partners, or employees, adult learners in business situations seek solutions to their work-related issues.
    Sep. 23, 2004
    Strategies
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  • Learning about Emergent Learning, Part 3

    From Post Mortem to Living Practice and Emergent Learning in Action

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    How do you transform your organization into a change master? Instill After Action Reviews (AARs) as an iterative learning practice. Don’t focus on “lessons learned;” analyze the ground truth in mid-task and at the end of each iteration. Hypothesize about
    Feb. 26, 2004
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  • Learning about Emergent Learning, Part 1

    The Evolution of After Action Reviews (AARs) at the U.S. Army

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    If you want to master organizational change, we recommend that you unleash the power of emergent learning in your organization. Start with After Action Reviews.
    Feb. 12, 2004
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